Audiokinetic Wwise Knowledge Base
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Wwise
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Wwise
(171)
Most Popular Articles
How many milliseconds of latency there is between posting an event to play a sound and actually hearing the sound be played?
Compressor / Expander / Peak limiter overview
Creating Doppler effects with Wwise
How do I simulate a sound that is not a point sound source?
Can I use non-spherical sound attenuation with Wwise? (or how to make your grandstands, waterfalls, rivers, etc sound “big”)
Determining an Appropriate Size for Your Memory Pools
How many total threads does the SoundEngine use on the PC/360/PS3?
How do LoadBank()/UnloadBank() and PrepareEvent() work together?
Creating an Attack-Sustain-Release Effect
Interactive Music: Tempo Map
Recent Entries
Using multiple randomized loop start and/or loop end for a sound
Batch processing using the SoundSeed Impact Modeler
Using SoundSeed Impact to pitch shift sound components instead of entire sounds
SoundSeed Impact - Binding object properties using RTPC's
Using SoundSeed Impact as a source for granular synthesis
Using a Game Object pool
Determining an Appropriate Size for Your Memory Pools
LFE Management in Wwise
Assigning Motion Effects to Specific Players in a Multi-player Game
What VOIP functionality does Wwise support?
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