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Wwise
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Wwise
(151)
Most Popular Articles
Creating Doppler effects with Wwise
Compressor / Expander / Peak limiter overview
Can I use non-spherical sound attenuation with Wwise? (or how to make your grandstands, waterfalls, rivers, etc sound “big”)
How do I simulate a sound that is not a point sound source?
How do LoadBank()/UnloadBank() and PrepareEvent() work together?
Interactive Music: Tempo Map
Determining an Appropriate Size for Your Memory Pools
Associating Low Pass Filter Values with their Corresponding Cutoff Frequencies
Limitations in Valid Bitrate Ranges For Vorbis Encoding
Creating an Attack-Sustain-Release Effect
Recent Entries
How many total threads does the SoundEngine use on the PC/360/PS3?
Why can't I see the source control plug-in (Perforce, Subversion...) I need in the Project Settings dialog?
My game does not appear in the Remote Connections dialog
Why is my default memory pool required to be so big?
Audio file with too many markers fails to play
Why the Edit tab in the sound bank view shows some items being grayed out even if no gamesync nor any included item were specifically excluded?
Should we be using switches or states?
What are the project compatibility issues with upgrades?
How many milliseconds of latency there is between posting an event to play a sound and actually hearing the sound be played?
How can we get MP2 / MP3 support?
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