Audiokinetic Wwise Knowledge Base
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Wwise
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Wwise
(212)
Most Popular Articles
Latency between posting an event and actual sound playback
How can I play sounds with LFE in Wwise?
Compressor / Expander / Peak limiter overview
Creating Doppler effects with Wwise
How do I simulate a sound that is not a point sound source?
Determining an Appropriate Size for Your Memory Pools
Tips to reduce memory usage
Wwise Vorbis Audio Format Overview
Creating an Attack-Sustain-Release Effect
Can I use non-spherical sound attenuation with Wwise? (or how to make your grandstands, waterfalls, rivers, etc sound “big”)
Recent Entries
Common errors reported in the Capture Log
Tips to reduce memory usage
Wwise Plug-in IDs
Wwise Credits - Legal Notice - Logo
Known Issue: Matrix Reverb doesn't work on NGP (Wwise 2011.1)
Known Issue: Convolution Reverb not working properly on NGP and iOS (Wwise 2011.1 and earlier)
Occasional deadlock while loading soundbank on Xbox 360
Working with object priority and virtual voices.
Known issue: Reparenting nodes in Wwise application then reconnecting Wwise to a game will cause the game to be unstable.
Events behave differently whether their actions are delayed or not
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