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  1. questionIs there a way in Wwise to retrieve a list of available states, RTPC’s, events, etc?
    Beyond querying SoundFrame connected directly to Wwise, you would need to parse generated text and .BNK files to retrieve this information.
  2. questionCalling Create() on the SoundFrame and registering game objects right after does not work
    You need to wait for IClient::OnConnect() to be called back. Only then is the SoundFrame ready to register game objects and post events.