If you try to connect Wwise to your game but the computer/console does not appear in the Remote Connections dialog, verify the following:
- Communication is properly initialized in your game. See "Initializing Communications" in the Wwise SDK documentation for more information.
- The computer/console is properly connected to the network. Note that some consoles have multiple network adapters (for example one for debugging and one for regular network traffic). Try to connect all of them.
- The computer/console is on the same subnet as the computer running Wwise
- If you have a firewall on the computer running Wwise, try disabling it so see if the firewall is blocking the connection
- If you know the IP address of the remote computer/console, you can click on "Connect to IP" in the Remote Connections dialog and enter the IP address manually. If you can connect to the game in this manner, then it's only the broadcast from the remote computer/console that is blocked. If the IP address of the remote computer/console is fixed, then you can connect to it the first time by entering the IP manually, and it will then appear in the "History" tab of the Remote Connections dialog so you do not have to enter the IP every time.